

Rather than an open world RPG like Oblivion, the PSP version would have been more of a dungeon crawler, but was unceremoniously canceled sometime in 2007 or 2008. It would have featured a hub world filled with NPCs to give quests and, according to the Unofficial Elder Scrolls Pages, there were 10 large levels planned for players to explore. Perhaps most interestingly, the PSP version was going to have its own story which took place primarily in High Rock and explored that region's response to the Oblivion Crisis. Related: What Elder Scrolls 6 Can Learn From OblivionĪ YouTube video from PtoPOnline has some interesting information about the cancelled PSP Oblivion, as well as some fairly impressive gameplay footage from in-development demos.

The PSP port would have been much different than the Oblivion mobile game that came before it, but still would have been significantly scaled back compared to the original release on PC, Xbox 360, and PlayStation 3. The PSP port that was in development was intended to be a part of the effectively defunct Elder Scrolls Travels series, a handful of mobile games which saw its last release in 2006.
#PSP ELDER SCROLLS GAME FULL#
The Switch is much more capable than the PSP ever was, and releasing older Elder Scrolls games like Oblivion would give them a chance to have a second life.įor its time, Oblivion was quite impressive, and there's absolutely no way the PSP would have been able to run the full game. In an odd bit of video game history, Oblivion almost came to the PlayStation Portable, but the project was canned sometime before it was finished.

Oblivion's successor, Skyrim, is already on the Switch, and many would likely jump at the opportunity to play some of the other classic Elder Scrolls titles. A portable console like the Nintendo Switch feels like the perfect opportunity to bring The Elder Scrolls IV: Oblivion to a wider audience.
